Experiential

The Transmogrifier

Processing, Arduino

A person standing inside an abstract image of themselves

About the project

"The Transmogrifier" is an interactive digital art installation designed to reflect artistic transformations of participants in real time. The experience begins when someone walks up to the mirror, which uses a webcam to capture their reflection and alter it with a variety of visual styles. The accompanying console, equipped with knobs, sliders, and a rotary switch, allows participants to experiment with the appearance of their reflection by choosing from styles inspired by cultural icons such as Pop Art, Minecraft, and The Matrix. When satisfied with the transformation, users can print a 4x6” colour souvenir of their transmogrified self, which also gets uploaded to a website for sharing and downloading.

  • role
    Lead Developer
  • year
    2017
  • agency
    Art & Science
Transmogrifier console

Under the hood

The magic mirror component was programmed using Processing, with a webcam as the primary source of visual input. The physical console incorporated slider potentiometers, a big button, and a rotary switch, connected via an Arduino to the Processing program. The custom controls provided tactile interaction for users and changed the parameters of the mirror, affecting things like pixel size, colour, and mode. The console box housed a tower of LED lights, whose colours and animations responded to the console settings as well.

Once the button was hit, a countdown sequence starts on the screen. Behind the scenes, a script was run that merges the shot with a frame, generate a url, and print it out for the users with a link to their shot on the gallery website.

Transmogrifier card takeaway

The printed takeaway

Gallery Website

The gallery website

Get in Touch

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